| Symptom | Likely Cause | Solution | | :--- | :--- | :--- | | Geometry turns inside out | Straight Curve is drawn opposite direction of geometry's axis | Reverse the Straight Curve or the Geometry's orientation | | "No intersection" error | Geometry is not grouped | Ungrouped faces cannot be bent | | Bending is jagged | Target Curve is made of short, straight segments | Weld the curve into a polyline | | Stretching/Compression | Straight Curve length ≠ Target Curve length | Use FredoScale or redraw to match lengths exactly |
What are you trying to build with Shape Bender? Are you getting a specific error message ? plugin sketchup shape bender
If your models are feeling a little too "boxy," it’s time to break out the Shape Bender and add some flow to your work. Just remember to save your file before you hit "Bend" | Symptom | Likely Cause | Solution |
Before you use Shape Bender, you must follow three . If any of these are violated, the plugin will not work or will produce unexpected results. Just remember to save your file before you
Write 3D text using SketchUp’s native tool, draw a straight line under it, and wrap it around a cylindrical wall or arched entryway.
Restart SketchUp to ensure the toolbar updates. You will see a new icon featuring a straight grid bending into a curve. Step-by-Step Tutorial: How to Use Shape Bender
Draw a straight line that runs the length of your object (or slightly longer). This line must be parallel to SketchUp’s global . It does not need to lie directly on the red axis, but it must be parallel. The line should be placed outside the group or component you intend to bend.